01 | while script.Disabled = = false do |
02 | local mapstoragechild = game.Workspace.MapStorage:GetChildren() |
03 | local players = game.Players:GetPlayers() |
04 | local message = game.Workspace.Message |
05 |
06 | function tpbak() |
07 | local lp = game.Workspace.MapStorage.Map.PlayerStorage:GetChildren() |
08 | local wp = () |
09 | for i = 1 , #lp do |
10 | if lp [ i ] .GameKills.Value > = 30 then |
11 | wp = lp [ i ] |
12 | end |
13 | end |
14 | if lp then |
15 | print (lp) |