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How do I fix the not a valid member?

Asked by 4 years ago
Edited 4 years ago
local Player = game:GetService("Players").LocalPlayer

local rp = game:GetService("ReplicatedStorage")
local Punch = rp:WaitForChild("Miststand1"):WaitForChild("Punch")

local UIS = game:GetService("UserInputService")

local debounce = false
local cooldown = .75

UIS.InputBegan:Connect(function(input,IsTyping)
    if IsTyping then
        return
    elseif input.UserInputType == Enum.UserInputType.MouseButton1 then

        if workspace:FindFirstChild(Player.Name.." Stand") then
            if debounce == false then
                debounce = true

                Punch:FireServer()

                wait(cooldown)
                debounce = false
            end
        end
    end
end)

the thing i need help with is line 3 Error:Waitforchild is not a valid member of Folder "ReplicatedStorage.Miststand1"

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You don't really need WaitForChild if an object already exists in the first place cherrythetree 130 — 4y
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oh Not_prototype 50 — 4y
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so just get rid of it and it will work? Not_prototype 50 — 4y
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do i replace it? and which one? Not_prototype 50 — 4y
View all comments (3 more)
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can someone pls give me a more indepth answer Not_prototype 50 — 4y
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Like this "local Punch = rp:WaitForChild("Miststand1").Punch", also make sure RemoteEvent **Punch** exists in Folder **Miststand1** cherrythetree 130 — 4y
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bro thanks Not_prototype 50 — 4y

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