local Player = game:GetService("Players").LocalPlayer local rp = game:GetService("ReplicatedStorage") local Punch = rp:WaitForChild("Miststand1"):WaitForChild("Punch") local UIS = game:GetService("UserInputService") local debounce = false local cooldown = .75 UIS.InputBegan:Connect(function(input,IsTyping) if IsTyping then return elseif input.UserInputType == Enum.UserInputType.MouseButton1 then if workspace:FindFirstChild(Player.Name.." Stand") then if debounce == false then debounce = true Punch:FireServer() wait(cooldown) debounce = false end end end end)
the thing i need help with is line 3 Error:Waitforchild is not a valid member of Folder "ReplicatedStorage.Miststand1"