I am making a rocket, everything works but it doesnt point towards the part I want :d
maxspeed = 200 print("Launching") bv = Instance.new("BodyVelocity") bg = Instance.new("BodyGyro") for i = 1, 5 do smoke = Instance.new("Smoke") smoke.Size = 10 smoke.Color = BrickColor.new("Dark stone grey").Color smoke.Parent = script.Parent.Parent.Exhaust smoke.Opacity = 1 smoke.RiseVelocity = 2 wait(.1) end bv.Parent = script.Parent bg.Parent = script.Parent bg.maxTorque = Vector3.new(0,0,0) bv.maxForce = Vector3.new(math.huge,math.huge,math.huge) script.Parent.Weld:remove() for i = 1, maxspeed do print(i) bv.velocity = script.Parent.CFrame.lookVector*i wait(.01) end script.Fly.Disabled = false print("MaxSpeed") print("Pointing") bg.maxTorque = Vector3.new(10000,10000,10000) bg.cframe = script.Position.Value