I've wrote a previous script before this one and both haven't worked for me. The script and input runs through and does the print("") function but the GUIs disappear.
I've tried everything I could and nothing seems to work so I'm asking for help here.
Here is the script:
-- Main Variable -- local Menu = game.StarterGui.ScreenGui.MenuGUI local plr = game.Players.LocalPlayer -- Sub Menu Variables -- local Profile = Menu.Profile local Friends = Menu.Friends local Messages = Menu.Messages local Location = Menu.Location local Settings = Menu.Settings -- Profile Image Variable -- local PFP = Menu.PlayerProfile -- Input Variables -- local UIS = game:GetService('UserInputService') -- Change GUI Position -- -- E to activate GUI -- plr:GetMouse().KeyDown:Connect(function(K) if K == "e" then Profile.Visible = false Friends.Visible = false print("Menu GUI Deactivated") end end)
All of the variables are organized and I've made sure that they were correct but I've tried changing inputs and making it a thing that happens when joining but it doesn't work.
I was trying to link a link to the image of the folder but I can't figure out how to so bear with me please
local UIS = game:GetService("UserInputService") UIS.InputBegan:Connect(function(K, playerIsChatting) if K.KeyCode == Enum.KeyCode.E then if not playerIsChatting then Profile.Visible = false -- hide gui Friends.Visible = false -- hide gui print("Menu GUI Deactivated") end end end)