you are making the whole workspace transparent
try like this
2 | Local game.workspace.ModelName.transparency ( 1 ) |
3 | Local game.workspace.ModelName.CanCollide = false |
5 | Local game.workspace.ModelName.transparency ( 0 ) |
6 | Local game.workspace.ModelName.Cancollide = true |
and probably you can't set a model transparency/CanCollide so, modify the part, like that
2 | Local game.workspace.ModelName.PartName.transparency ( 1 ) |
3 | Local game.workspace.ModelName.PartName.CanCollide = false |
5 | Local game.workspace.ModelName.PartName.transparency ( 0 ) |
6 | Local game.workspace.ModelName.PartName.Cancollide = true |
also if you have many parts and it take you too long, try to make it into mesh, build your thing in blender, import the FBX into roblox as a mesh then put the mesh in the model
2 | Local game.workspace.ModelName.Mesh.transparency ( 1 ) |
3 | Local game.workspace.ModelName.Mesh.CanCollide = false |
5 | Local game.workspace.ModelName.Mesh.transparency ( 0 ) |
6 | Local game.workspace.ModelName.Mesh.Cancollide = true |
anyway, if you want, you don't need to put the mesh in model, if is like that, just remove "ModelName"
2 | Local game.workspace.Mesh.transparency ( 1 ) |
3 | Local game.workspace.Mesh.CanCollide = false |
5 | Local game.workspace.Mesh.transparency ( 0 ) |
6 | Local game.workspace.Mesh.Cancollide = true |