I'm making a model so the model will appear like after 15 sec ur in a game This is my script
Wait (20) Local game.workspace.transparency (1) Local game.workspace.CanCollide = false wait (30) Local game.workspace.transparency (0) Local game.workspace.Cancollide = true
model = game.ServerStorage.Model wait(15) model.Parent = workspace
you are making the whole workspace transparent try like this
Wait (20) Local game.workspace.ModelName.transparency (1) Local game.workspace.ModelName.CanCollide = false wait (30) Local game.workspace.ModelName.transparency (0) Local game.workspace.ModelName.Cancollide = true
and probably you can't set a model transparency/CanCollide so, modify the part, like that
Wait (20) Local game.workspace.ModelName.PartName.transparency (1) Local game.workspace.ModelName.PartName.CanCollide = false wait (30) Local game.workspace.ModelName.PartName.transparency (0) Local game.workspace.ModelName.PartName.Cancollide = true
also if you have many parts and it take you too long, try to make it into mesh, build your thing in blender, import the FBX into roblox as a mesh then put the mesh in the model
Wait (20) Local game.workspace.ModelName.Mesh.transparency (1) Local game.workspace.ModelName.Mesh.CanCollide = false wait (30) Local game.workspace.ModelName.Mesh.transparency (0) Local game.workspace.ModelName.Mesh.Cancollide = true
anyway, if you want, you don't need to put the mesh in model, if is like that, just remove "ModelName"
Wait (20) Local game.workspace.Mesh.transparency (1) Local game.workspace.Mesh.CanCollide = false wait (30) Local game.workspace.Mesh.transparency (0) Local game.workspace.Mesh.Cancollide = true