So the tool is the 'bear' and it's located in server storage. The badge is from the game itself to where i'm testing/scripting from. Have I done something wrong?
local BadgeService = game:GetService("BadgeService") local BadgeId = 2124633857 game:GetService("Players").PlayerAdded:Connect(function(player) if BadgeService:UserHasBadge(player.UserId, BadgeId) then game.ServerStorage.Bear:Clone().Parent = player:WaitForChild("Backpack") game.ServerStorage.Bear:Clone().Parent = player:WaitForChild("StarterGear") end end) game.ReplicatedStorage.Give.OnServerEvent:connect(function(player) game.ServerStorage.Bear:Clone().Parent = player:WaitForChild("Backpack") game.ServerStorage.Bear:Clone().Parent = player:WaitForChild("StarterGear") end)
never mind, it's working lmao