I need to make minutes seconds timer. I used the following code:
local timer = script.Parent local minutes = 2 local seconds = 19 repeat if seconds <= 0 then minutes = minutes - 1 seconds = 59 else seconds = seconds - 1 end if seconds <= 9 then timer.Text = tostring(minutes)..":0"..tostring(seconds) else timer.Text = tostring(minutes)..":"..tostring(seconds) end wait(1) until minutes <= 0 and seconds <= 0
It worked but my timer resets when players resets his character. I need to make a timer when player resets his character or die it should not reset the timer.
Please help me.
Well, I assume it's a Local
script. The easiest way to fix the option of resetting on spawn is :
ScreenGui
and put that script in it, if you don't have one.ScreenGui
and go to its properties.ResetOnSpawn
option, i.e., that option must be set to false.Lemme know if it helps!