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LocalScript (PlayerGui) enabling script (workspace) isn't working?

Asked by 4 years ago
Edited 4 years ago

To keep it short, here's how the function works. You click on a part, part clones 2 localscripts into PlayerGui. One localscript changes the camera, then deletes itself. Second localscript is a input keydown function; when pressed Q, functions. After the part is done cloning, it puts itself into lighting to get out of the way. When you press Q it brings the part back into workspace to be clicked again. HOWEVER, everything within the keypress script works but when the part goes into workspace, it doesn't work anymore. It is enabled, there are no "if" statements preventing it.

Here is the line of code for the clicking part:

script.Parent.ClickDetector.MouseHoverEnter:Connect(function(Clicker) 
    if script.Parent:FindFirstChild("SelectionBox") then
        print("googoo")
    else
        local selection = Instance.new("SelectionBox")
        selection.Color3 = Color3.new(153, 153, 153)
        selection.LineThickness = 0.03
        selection.Parent = Clicker.PlayerGui
        selection.Adornee = script.Parent
    end
end)

script.Parent.ClickDetector.MouseHoverLeave:Connect(function(Clicker)
    if Clicker.PlayerGui:FindFirstChild("SelectionBox") then
        Clicker.PlayerGui.SelectionBox:Destroy()
    end
end)

--top part is for selectionboxes

local Ready = true
script.Parent.ClickDetector.MouseClick:Connect(function(plr)
    if Ready == true then
        Ready = false
        local keypress = script.Parent.KeyPressing:Clone()
        keypress.Parent = plr.PlayerGui
        keypress.Disabled = false
        local cloneme = script.Parent.LocalScript:Clone()
        cloneme.Parent = plr.PlayerGui
        cloneme.Disabled = false
        local pieces = game:GetService("ReplicatedStorage").PuzzleKitchenStuff:Clone()
        pieces.Parent = game.Workspace
        pieces.Script.Disabled = false
        if plr.PlayerGui:FindFirstChild("SelectionBox") then
            plr.PlayerGui.SelectionBox:Destroy()
        end
        Ready = true
        script.Parent.Parent = game.Lighting
    end
end)

Now here is the line of code for the keypress:

local camera = game.Workspace.CurrentCamera
local player = game.Players.LocalPlayer


game:GetService("UserInputService").InputBegan:Connect(function(inputObject)
    if inputObject.KeyCode == Enum.KeyCode.Q then
        camera.CameraSubject = player.Character.Humanoid

        if player.PlayerGui:FindFirstChild("SelectionBox") then
            player.PlayerGui.SelectionBox:Destroy()
        end
        local sup = game.Lighting.KitchenPuzzleBruh
        sup.Parent = game.Workspace
        sup.Ready.Value = true
        script:Destroy()
    end
end)

This is super frustrating considering there are no error messages, I've tried adding remote events, yet nothing works... Any responses would be super appreciated.

EDIT: This is the script that makes sure you got the puzzle correct


local one = game.Workspace.KitchenTrap:FindFirstChild("One") local two = game.Workspace.KitchenTrap:FindFirstChild("Two") local three = game.Workspace.KitchenTrap:FindFirstChild("Three") while true do wait(0.1) if one.SurfaceGui.TextBox.Text == "3" and two.SurfaceGui.TextBox.Text == "8" and three.SurfaceGui.TextBox.Text == "0" then one.SurfaceGui.TextBox.TextColor3 = Color3.new(255, 255, 255) two.SurfaceGui.TextBox.TextColor3 = Color3.new(255, 255, 255) three.SurfaceGui.TextBox.TextColor3 = Color3.new(255, 255, 255) repeat wait() game.Workspace.KitchenTrap.Lock.Transparency = game.Workspace.KitchenTrap.Lock.Transparency + 0.1 until game.Workspace.KitchenTrap.Lock.Transparency >=1 local sup = game:GetService("ReplicatedStorage").GettingPlayer sup:Clone() sup.Parent = game.Workspace game.Workspace.KitchenTrap.Lock:Destroy() script.Parent:Destroy() end end
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I should also mention that the selection box part doesn't work either (the whole script doesn't work) SooGloezNoob 45 — 4y
0
Also another interesting thing to add, I tried just making another script that printed something and enabling it from the keypress to see if it was just the clicking script itself. However, nothing printed when activated by this keypress script SooGloezNoob 45 — 4y
0
add that script to this thread. i want to see if you're doing something wrong there, or maybe its not placed appropriately Gey4Jesus69 2705 — 4y
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^ bc I have a while true script running to see if you got the puzzle correct as well SooGloezNoob 45 — 4y
0
For the while true script, The "GettingPlayer" part is a touch event that just changes the camera back SooGloezNoob 45 — 4y

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Answered by 4 years ago

Figured it out. Added the mouseclick event into the keypress localscript.

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