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ClickDetector Part Not Functioning After First Use?

Asked by 4 years ago

I'll make this short. I have a puzzle area where you click on the part (what I'm talking about), it moves to Lighting, Changes the CameraSubject from a localscript cloning, and clones a keypress script into PlayerGui. CODE:


script.Parent.ClickDetector.MouseHoverEnter:Connect(function(Clicker) if script.Parent:FindFirstChild("SelectionBox") then print("googoo") else local selection = Instance.new("SelectionBox") selection.Color3 = Color3.new(153, 153, 153) selection.LineThickness = 0.03 selection.Parent = Clicker.PlayerGui selection.Adornee = script.Parent end end) script.Parent.ClickDetector.MouseHoverLeave:Connect(function(Clicker) if Clicker.PlayerGui:FindFirstChild("SelectionBox") then Clicker.PlayerGui.SelectionBox:Destroy() end end) --SelectionBox Code Above (might be irrelevant) local Ready = true script.Parent.ClickDetector.MouseClick:Connect(function(plr) if Ready == true then Ready = false local keypress = script.Parent.KeyPressing:Clone() keypress.Parent = plr.PlayerGui keypress.Disabled = false local cloneme = script.Parent.LocalScript:Clone() cloneme.Parent = plr.PlayerGui cloneme.Disabled = false local pieces = game:GetService("ReplicatedStorage").PuzzleKitchenStuff:Clone() pieces.Parent = game.Workspace pieces.Script.Disabled = false if plr.PlayerGui:FindFirstChild("SelectionBox") then plr.PlayerGui.SelectionBox:Destroy() end script.Parent.Parent = game.Lighting Ready = true end end)

So everything works fine until I press the key. Everything within the key functions as told, but the part just doesn't work when it goes back into Workspace..

CODE FOR KEYPRESS:


local camera = game.Workspace.CurrentCamera local player = game.Players.LocalPlayer local mouse = player:GetMouse() game:GetService("UserInputService").InputBegan:Connect(function(inputObject,gameProcessedEvent) if inputObject.KeyCode == Enum.KeyCode.Q then camera.CameraSubject = player.Character.Humanoid game.Lighting.KitchenPuzzleBruh.Parent = game.Workspace if player.PlayerGui:FindFirstChild("SelectionBox") then player.PlayerGui.SelectionBox:Destroy() end script:Destroy() end end)
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If I remember correctly, `MouseClick` should be run on the server. I think it actually does work on the client, but it has some side-effect (maybe similar to running `PlayerAdded` on the client). It might not be your problem, but something to think about Gey4Jesus69 2705 — 4y
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And that would apply to all `ClickDetector` events, too Gey4Jesus69 2705 — 4y
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I'd also like to point out that `script.Parent.Parent` is extremely confusing, if you're actually trying to set the parent of the parent. Do you know that it's doing what you want it to? Gey4Jesus69 2705 — 4y
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It works once, meaning the function itself works. All i'm doing is trying to do it again but it isn't working SooGloezNoob 45 — 4y
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Yes it functions correctly, it goes to lighting and back into workspace SooGloezNoob 45 — 4y
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Something to mention as well, the local script in PlayerGui is suppose to destroy itself but never does. OUTPUT CODE: Something unexpectedly tried to set the parent of LocalScript to NULL while trying to set the parent of LocalScript. Current parent is PlayerGui. SooGloezNoob 45 — 4y
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Line 9 of your second script. Shouldn't that object be cloned into workspace? Gey4Jesus69 2705 — 4y
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No, because I'm not trying to clone it, rather just trying to put it back into workspace (I've tried cloning, disabling and re-enabling the script, nothing works) SooGloezNoob 45 — 4y
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That got rid of the error, and the script but didn't fix the problem SooGloezNoob 45 — 4y

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Answered by 4 years ago

So I figured out why it isn't working. Basically for whatever reason the localscript is executing its correct function. Whatever script in workspace that is called by this localscript, does not work.

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For example, the localscript that enables a script in workspace to print "sup", it says the script is enabled but does not function SooGloezNoob 45 — 4y
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