I am working on a gun framework and I don't know how to do smooth recoil. I tried using tween but it makes my camera stay in place while the tween plays. I went into dev forums and found a module script for recoil that uses springs but I don't know how to use it, this is the post I found: projects.anna.gg/SpringSimulation/ I used this line of code to do recoil since it is code I can understand
Camera.CFrame = Camera.CFrame * CFrame.Angles(RecoilX,RecoilY,RecoilZ)
Closed as Non-Descriptive by User#32819 and Dovydas1118
This question has been closed because its title or content does not adequately describe the problem you are trying to solve.
Please ensure that your question pertains to your actual problem, rather than your attempted solution. That is, you were trying to solve problem X, and you thought solution Y would work, but instead of asking about X when you ran into trouble, you asked about Y.
Why was this question closed?