local uni = game.Workspace:FindFirstChild("Devs") local playerInventory = game.ReplicatedStorage:FindFirstChild("Inventory") local uniAmount = playerInventory.Unicorns local player = game.Players.LocalPlayer local throwPartyBtn = game.StarterGui.PartyGui.ThrowPartyButton local throwParty = throwPartyBtn.CallOver --CallOver is a remote event btw uniAmount = 1000 tradablePet = 1 --Boolean logic, here if uniAmount == 1000 then repeat playerInventory.Instance.new(uni) new(uni).tradablePet = 1 until uniAmount == 64794763839 end if uniAmount <1000 then player:Kick ("Error with the auto farm.") end throwPartyBtn.MouseButton1Click:Connect(function() uniAmount = 0 wait(1) uniAmount = 999 --we want to chill the servers a bit here wait(1) new(uni).tradablePet = 0 wait(1) new(uni).tradablePet = 1 throwParty = false throwParty = (uni) end) --something to confuse the rStorage and configure it the way want it to
Error on line 5 tells me to try to index null with "Unicorns" in which it fails?
Try doing this instead:
local playerInventory = game.ReplicatedStorage:WaitForChild("Inventory")
Hope this helps!