How do I make double jump but only for the player that touches a certain part? this is the script I found for double jumping but it allows all players to double jump.
local character = script.Parent local humanoid = character:WaitForChild("Humanoid") local uis = game:GetService("UserInputService") local canDoubleJump = false local hasLanded = true humanoid.StateChanged:Connect(function(previous, new) if new == Enum.HumanoidStateType.Jumping and hasLanded then if not canDoubleJump then canDoubleJump = true; hasLanded = false end elseif new == Enum.HumanoidStateType.Landed then canDoubleJump = false hasLanded = true end end) uis.InputBegan:Connect(function(input, processed) if processed then return end if input.KeyCode == Enum.KeyCode.Space then if canDoubleJump then humanoid:ChangeState(Enum.HumanoidStateType.Jumping) canDoubleJump = false end end end)
im sorry, you cant request someone to write a script for you. Here is the tips
You need to set your jumping script -> script.Disabled = true if your jumping script is inside the character then this script will work
script.Parent.Touched:Connect(function(hit) if hit.Parent:FindFirstChild("Humanoid") then local character = hit.Parent character.Script.Disabled = false --Your jumping script end end)
let me know if it helps