From the ServerStorage into a player's PlayerGui? I have tried:
game.Players.PlayerAdded:connect(function(player) player.CharacterAdded:wait() --Waits until the CharacterAdded event has fired. wait(1) local GUI= game.ServerStorage.PlayerGUI:Clone() GUI.parent=player.PlayerGui end)
to no prevail.
The error is on Line 5. You attempt to set the parent
of the GUI, when the correct syntax is actually Parent
. The "P" has to capitalized.