I've been working on this script for like a couple days until I got stuck on something I've been trying to fix it for 2 months and I haven't got a single clue what is causing the problem. I've even gotten some experienced scripters to help me with it but all 3 of them couldn't get it working
When I try this it works first try no problems but when I do it again nothing happens
(Not the full script but it's the main part that is breaking)
local function Shift(Bool) if Bool == true and IsShifting == false then IsShifting = true game.Lighting.GlobalShadows = false for _, child in pairs(Char:GetDescendants()) do if child:IsA("Part") then child.CustomPhysicalProperties = PhysicalProperties.new(0.05,0.3,0.5) end end Plr:GetMouse().Icon = "rbxasset://textures/Blank.png" game.Lighting.ShiftBlur.Enabled = true game.Lighting.ShiftDepthOfField.Enabled = true game.Lighting.ShiftColorCorrection.Enabled = true game.ReplicatedStorage.ServerShift:FireServer("EnterShift") workspace.Gravity = 1000 workspace.CurrentCamera.FieldOfView = 57.5 local ShiftPlate = Instance.new("Part") ShiftPlate.Name = "ShiftPlate" ShiftPlate.Anchored = true ShiftPlate.Transparency = 1 ShiftPlate.Size = Vector3.new(2048,2048,2048) ShiftPlate.Parent = workspace local AllSeeingEye = script.AllSeeingEye:Clone() AllSeeingEye.Parent = workspace local Weld = Instance.new("Weld") Weld.Parent = AllSeeingEye Weld.Part0 = AllSeeingEye Weld.Part1 = Char:FindFirstChild("HumanoidRootPart") Weld.C0 = CFrame.new(0,32.5,-15) script.Parent.AllSeeingEye.Visible = true script.Parent.AllSeeingEyeCursor.Visible = true Char:FindFirstChildOfClass("Humanoid").Changed:Connect(function() if Char:FindFirstChildOfClass("Humanoid").Sit == true or Char:FindFirstChildOfClass("Humanoid").Jump == true then Char:FindFirstChildOfClass("Humanoid").Sit = false Char:FindFirstChildOfClass("Humanoid").Jump = false end end) game:GetService("RunService").RenderStepped:Connect(function() if IsShifting == false then return end workspace.CurrentCamera.CameraType = "Scriptable" workspace.CurrentCamera.CFrame = AllSeeingEye.CFrame Weld.C0 = CFrame.new(0,32.5,-15) AllSeeingEye.Orientation = Vector3.new(-25,AllSeeingEye.Orientation.Y,AllSeeingEye.Orientation.Z) ShiftPlate.CFrame = CFrame.new(Char.HumanoidRootPart.CFrame.X,workspace.FallenPartsDestroyHeight-1024,Char.HumanoidRootPart.CFrame.Z) game:GetService("UserInputService").MouseBehavior = Enum.MouseBehavior.LockCenter for i,v in pairs(game.Players:GetPlayers()) do local ray = Ray.new(Plr:GetMouse().Hit.Position, v.Character.HumanoidRootPart.Position - Plr:GetMouse().Hit.Position) local part,position = game.Workspace:FindPartOnRayWithWhitelist(ray, {v.Character.HumanoidRootPart}) local magnitude = (Plr:GetMouse().Hit.Position - position).Magnitude if magnitude < 15 and game.Players:FindFirstChild(v.Name) and game.Players:FindFirstChild(v.Name).Character and game.Players:FindFirstChild(v.Name).UserId ~= 90841678 and not game.Players:FindFirstChild(v.Name):FindFirstChild("IsShifter") then for _, child in pairs(v.Character:GetDescendants()) do if child:IsA("Part") then script.Parent.Info.Visible = true script.Parent.Info.PlrName.TextBox.Text = "Name: "..game.Players[v.Name].Name script.Parent.Info.PlrSpeed.TextBox.Text = "Speed: "..game.Players[v.Name].Character:FindFirstChildOfClass("Humanoid").WalkSpeed script.Parent.Info.PlrJump.TextBox.Text = "Jump Power: "..game.Players[v.Name].Character:FindFirstChildOfClass("Humanoid").JumpPower if game.Players[v.Name].Character:FindFirstChildOfClass("Humanoid").Health < math.huge then script.Parent.Info.PlrHealth.TextBox.Text = "Health: "..game.Players[v.Name].Character:FindFirstChildOfClass("Humanoid").Health else script.Parent.Info.PlrHealth.TextBox.Text = "Health: ?" end game.Players[v.Name].Character.Archivable = true if not script.Parent.Info.ViewportFrame:FindFirstChild(game.Players[v.Name].Character.Name) then local PlrClone = game.Players[v.Name].Character:Clone() PlrClone.HumanoidRootPart.Anchored = true PlrClone.Parent = script.Parent.Info.ViewportFrame PlrClone:SetPrimaryPartCFrame(CFrame.new(0,100000.5,0)) end child.Material = Enum.Material.ForceField IsHoveringOverPlr = true PlrName = v.Name game.Players[PlrName].Character.Archivable = false if not game.Players[PlrName].Character.HumanoidRootPart:FindFirstChildOfClass("PointLight") then local PointLight = Instance.new("PointLight") PointLight.Name = "ShiftLight" PointLight.Brightness = 2.125 PointLight.Range = 8 PointLight.Parent = game.Players[PlrName].Character.HumanoidRootPart end end end else IsHoveringOverPlr = false PlrName = nil script.Parent.Info.Visible = false script.Parent.Info.PlrName.TextBox.Text = "Name:" script.Parent.Info.PlrSpeed.TextBox.Text = "Speed:" script.Parent.Info.PlrJump.TextBox.Text = "Jump Power:" script.Parent.Info.PlrHealth.TextBox.Text = "Health:" if script.Parent.Info.ViewportFrame:FindFirstChildOfClass("Model") then script.Parent.Info.ViewportFrame:FindFirstChildOfClass("Model"):Destroy() end PlasticAll() end end end) Flash() else IsShifting = false workspace:FindFirstChild("ShiftPlate"):Destroy() game.Lighting.GlobalShadows = true game.Lighting.ShiftBlur.Enabled = false game.Lighting.ShiftDepthOfField.Enabled = false game.Lighting.ShiftColorCorrection.Enabled = false workspace.Gravity = Gravity workspace.CurrentCamera.CameraType = "Custom" workspace.CurrentCamera.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame workspace.CurrentCamera.FieldOfView = 70 AllSeeingEyeCursor.Visible = false AllSeeingEye1.Visible = false script.Parent.Info.Visible = false IsHoveringOverPlr = false PlrName = nil script.Parent.Info.Visible = false script.Parent.Info.PlrName.TextBox.Text = "Name:" script.Parent.Info.PlrSpeed.TextBox.Text = "Speed:" script.Parent.Info.PlrJump.TextBox.Text = "Jump Power:" script.Parent.Info.PlrHealth.TextBox.Text = "Health:" if script.Parent.Info.ViewportFrame:FindFirstChildOfClass("Model") then script.Parent.Info.ViewportFrame:FindFirstChildOfClass("Model"):Destroy() end PlasticAll() end end