Alright, I know exactly how for i, v in pairs work, but, I can't seem to put my finger on how it would change every single part in every single model transparency to 1.
A for i ,v in pairs goes through the loop for as many items that are in the table, so for each item in the workspace, the for loop will run and set it's Transparency to 1
Alright, it's called Recursion, read more about it here: http://wiki.roblox.com/index.php/Recursion
function Bruh(parent) for _, child in ipairs(parent:getChildren()) do if child:IsA("BasePart") then child.Transparency = 1 elseif child:IsA("Model") then Bruh(child) -- recursive step end end end Bruh(workspace)