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Can I get the player who fired a server event?

Asked by 4 years ago

Hi everyone!

I want to get the player who fired a server event... Is that possible?

local script

local mouse = game.Players.LocalPlayer:GetMouse()
local uis = game:GetService("UserInputService")

mouse.KeyDown:connect(function(key)
    key = key:lower()
    if key == "1" then
        local main = script.Parent.Parent.Parent.Parent

        if main.Visible == true then
            local player = game.Players.LocalPlayer.Name --Gets the player name
            local remote = game.ReplicatedStorage.Events.PurchasePrints --remote
            local char = game.Players.LocalPlayer.Character --Players Char
            local torso = char:WaitForChild("HumanoidRootPart") --HRP

            local pos = torso.CFrame --Gets the CFrame of the Plr
            remote:FireServer(pos, player) --Sending The Server the CFrame Pos and the Player name
            print(pos)

            local Folder = Instance.new("Folder")
            Folder.Name = game.Players.LocalPlayer.Name -- This makes a new folder to hold CFrame Values of players
            Folder.Parent = game.Workspace.CFrames

            local Cframe = Instance.new("CFrameValue")
            Cframe.Name = "CFrameValue" --Making the actual CFrameValue
            Cframe.Parent = Folder

            Cframe.Value = pos
            print("Remote Fired Correctly! You did it for once!")
        else
            print("Shop Menu Not Open! Press E To Open!")
        end
    end 
end)

server script

remote = game.ReplicatedStorage.Events.PurchasePrints

remote.OnServerEvent:Connect(function(player)
    if game.Players.LocalPlayer.leaderstats.Money >= 0 then --Checking if the player who fired the event has enough money
        local printer = game.ReplicatedStorage.OtherEnts.MoneyPrinter:Clone()
        printer.Parent = game.Workspace.Ents
        printer.Name = player.Name
        local printerpos = game.Workspace.CFrames:WaitForChild(player.Name) --Gets the Cframe value in the folder and takes the cloned printer and teleports it to the hrp
        local printerposval = printerpos.CFrameValue

        printer.CFrame = CFrame.new(printerposval.Value)
        print("Printer Spawned!")
    end
end)

If you have any idea on how to do this, answers would be greatly appreciated! Thank You All!

1 answer

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Answered by 4 years ago

Yes, you can get the player parameter. In your ServerScript, Line 3, you have already got the player who fired to the server.

remote.OnServerEvent:Connect(function(player)

Also, game.Players.LocalPlayer doesn't work in ServerScripts. So, instead you can replace it with your player parameter.

if player.leaderstats.Money >= 0 then --Checking if the player who fired the event has enough money

More info :

https://developer.roblox.com/en-us/articles/Remote-Functions-and-Events

Lemme know if it helps!

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