Hello, anyone know how to use 1 tweenservice() several times? Let me explain:
local mP = script.Parent local tweenService = game:GetService("TweenService") local mpInfo = TweenInfo.new( 15, Enum.EasingStyle.Quad, Enum.EasingDirection.InOut, 0, false, 0 ) local mpInfoUp = TweenInfo.new( 5, Enum.EasingStyle.Sine, Enum.EasingDirection.Out, 0, false, 0 ) local mpGoals1 = { Position = Vector3.new(-10, 1231.627, 3.75); } local mpGoals2 = { Position = Vector3.new(-10, 1206.627, 3.75); } local mpGoals3 = { Position = Vector3.new(-10, 1181.627, 3.75); } local mpGoals = { Position = Vector3.new(-10, 1261.627, 3.75); } local mpTween1 = tweenService:Create(mP, mpInfo, mpGoals1) local mpTween2 = tweenService:Create(mP, mpInfo, mpGoals2) local mpTween3 = tweenService:Create(mP, mpInfo, mpGoals3) local mpTweenUP = tweenService:Create(mP, mpInfoUp, mpGoals) while true do wait(5) mpTween1:Play() wait(30) mpTween2:Play() wait(30) mpTween3:Play() wait(30) mpTweenUP:Play() wait(30) end
I want it to repeat the same animation but not return to the position it had at first. Because if I do as I have done in the script right now, it will work but it will take too much time and become a real mess.
Is it possible to use something else than Position = Vector3.new()? Because if I would put the part that has the animation somewhere else it will always come back to that position. I want to be able to put it anywhere on my map without changing the script all the time I change the position of the part.
Thanks for the help, Xsodar
You can create a function with position as input to play a tween animation on a specific object.
My take:
local tweenService = game:GetService("TweenService") local mP = script.Parent local mpInfo = TweenInfo.new(15,Enum.EasingStyle.Quad,Enum.EasingDirection.InOut,0,false,0) local mpInfoUp = TweenInfo.new(5,Enum.EasingStyle.Sine,Enum.EasingDirection.Out,0,false,0) local mpTween = function(position) local Tween = tweenService:Create(mP,mpInfo,{Position = position}) Tween:Play() end local mpTweenUP = function(position) local Tween = tweenService:Create(mP,mpInfoUp,{Position = position}) Tween:Play() end local mpGoals1 = {Position = Vector3.new(-10, 1231.627, 3.75);} local mpGoals2 = {Position = Vector3.new(-10, 1206.627, 3.75);} local mpGoals3 = {Position = Vector3.new(-10, 1181.627, 3.75);} local mpGoals = {Position = Vector3.new(-10, 1261.627, 3.75);} while true do wait(5) mpTween(mpGoals1) wait(30) mpTween(mpGoals2) wait(30) mpTween(mpGoals3) wait(30) mpTweenUP(mpGoals) wait(30) end