Hello,
I am trying to recreate a script that was previously made in C#. The problem is that Unity has different functions than Roblox Studio has, so implementation is a bit of a challenge. During the implementation, I came across "Input.GetAxis("Horizontal")" which returns the virtual x axis value, and I cannot find a similar thing in Roblox. Is there one that is close?
Thanks!
Do you mean x position? If so then read the parts x position like this:
part.Position.X