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Attempt to index nil with "Mainframe" error - how to fix?

Asked by 4 years ago
Edited 4 years ago

I apologise for all the question I have been asking recently, but I just don't know how to fix half this stuff and google isn't helping much.

These scripts are for going from one Gui menu to another. They are pretty much the same script, yet one works and the other comes up with this nil error.

First script that works perfectly:

local CSMenu = game.Players.LocalPlayer.PlayerGui:FindFirstChild("CharacterSelect")
local CSelect = CSMenu.Mainframe
local Startmenu = game.Players.LocalPlayer.PlayerGui:FindFirstChild("StartMenu")
local SM = Startmenu.Frame

local function togglevis()
    SM.Visible = false
    CSelect.Visible = true
end

script.Parent.MouseButton1Click:Connect(togglevis)

Second script with Local variables changed to fit the next Gui, which doesnt work:

local ShopGui = game.Players.LocalPlayer.PlayerGui:FindFirstChild("Shop")
local Shopmenu = ShopGui.Mainframe
local Startmenu = game.Players.LocalPlayer.PlayerGui:FindFirstChild("StartMenu")
local SM = Startmenu.Frame

local function togglevis()
    SM.Visible = false
    Shopmenu.Visible = true
end

script.Parent.MouseButton1Click:Connect(togglevis)

The error received with this second script is: "Players.DragonessAnimations.PlayerGui.StartMenu.Frame.Shop.LocalScript:2: attempt to index nil with 'Mainframe'" It occurs on this line: local Shopmenu = ShopGui.Mainframe I honestly don't have the scripting knowledge to understand what this means, I am still trying to learn.

Any help is appreciated.

1 answer

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Answered by
imKirda 4491 Moderation Voter Community Moderator
4 years ago
Edited 4 years ago

ShopGuiis nil, it does not exist or it did not replicated before the script has executed, for that use WaitForChild which will wait for the UI to replicate.

Example of using it:

local part = script.Parent
-- Will error in case the part is not loaded yet

local part = script:WaitForChild("Part")
-- Will yield until part is found, if the yield time exceeds 5 seconds or second argument of WaitForChild, it will throw you a warning.

-- in your case

local ShopGui = game.Players.LocalPlayer.PlayerGui:WaitForChild("Shop")
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I can't believe it was that easy, now I feel stupid lmao. Thank you! DragonessAnimations 6 — 4y
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