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[Solved] Does CharacterAdded run once all StarterCharacterScripts are replicated?

Asked by 3 years ago
Edited 3 years ago

I think this question requires experienced programmers to answer. Since I have a script that detects if a script is inside a player character, but I don't if CharacterAdded runs once all StarterCharacterScripts are replicated to the character or not.

If so, please tell me. If not, is there a way to do the same effect? (I am not requesting scripts)

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The scripts in `StarterCharacterScripts` get replicated to the Player's Character. So, if you call `CharacterAdded` function, the script will take minimum 0.05 seconds - 0.2 seconds in the player's Character to run. But, the scripts get copied in less than a 1/4 a second, to the Player's Character. BestCreativeBoy 1395 — 3y

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