I am trying to make a cool gui, but I want the button to slightly move upwards when the player's mouse is hovering over it(which I mean by on top of it). It's kind of like this game I played because when my mouse was on top of the folder it slides over for me to open it. anybody got an idea?
If you want to move a ScreenGui then you can do this in a Local Script I believe
local plr = game.Player.LocalPlayer plr.PlayerGui.[<Gui Name>].Frame.TextButton.MouseEnter:Connect(function() plr.PlayerGui.[<Gui Name>].Frame.TextButton.Position= plr.PlayerGui.[<Gui Name>].Frame.TextButton.Position + UDim2.new(-- forgot how udim2 works) end)
Use the event MouseEnter to make your Frame tween upwards, and the event MouseLeave to tween it down.