So, first, you want to find out if the player is R6 or R15. Then make all body parts Transparent. Place a Script in Workspace and follow my code:
01 | local DefaultTransparency = 1 |
02 | workspace.ChildAdded:Connect( function (Child) |
03 | local h = Child:FindFirstChild( "Humanoid" ) |
05 | if h.RigType = = Enum.RigType.R 6 then |
06 | Child.Head.Transparency = DefaultTransparency |
07 | Child.Torso.Transparency = DefaultTransparency |
08 | Child.HumanoidRootPart.Transparency = DefaultTransparency |
09 | Child [ "Left Arm" ] .Transparency = DefaultTransparency |
10 | Child [ "Left Foot" ] .Transparency = DefaultTransparency |
11 | Child [ "Right Arm" ] .Transparency = DefaultTransparency |
12 | Child [ "Right Foot" ] .Transparency = DefaultTransparency |
14 | Child.Head.Transparency = DefaultTransparency |
15 | Child.UpperTorso.Transparency = DefaultTransparency |
16 | Child.LowerTorso.Transparency = DefaultTransparency |
17 | Child.LeftFoot.Transparency = DefaultTransparency |
18 | Child.LeftHand.Transparency = DefaultTransparency |
19 | Child.LeftUpperLeg.Transparency = DefaultTransparency |
20 | Child.LeftLowerLeg.Transparency = DefaultTransparency |
21 | Child.LeftUpperArm.Transparency = DefaultTransparency |
22 | Child.LeftLowerArm.Transparency = DefaultTransparency |
23 | Child.RightFoot.Transparency = DefaultTransparency |
24 | Child.RightHand.Transparency = DefaultTransparency |
25 | Child.RightUpperLeg.Transparency = DefaultTransparency |
26 | Child.RightLowerLeg.Transparency = DefaultTransparency |
27 | Child.RightUpperArm.Transparency = DefaultTransparency |
28 | Child.RightLowerArm.Transparency = DefaultTransparency |
Hoped this helped!