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Making a vest giver able to be put on thru Gui (Help?)

Asked by 3 years ago

Hello, I have a script for a vest giver that gives you the vest when the giver is properly touched by the player, the only issue i have is moving the script and making it clickable thru a textButton (in a gui)

Any help is appricated, and plus any help on if vest should be inside the button with the script etc,

  • Dave

This is the giver script for the vest (Script name: Torso)

function onTouched(hit)
    if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Chest") == nil then
        local g = script.Parent.Parent.Chest:clone()
        g.Parent = hit.Parent
        local C = g:GetChildren()
        for i=1, #C do
            if C[i].className == "Part" or C[i].className == "UnionOperation" or C[i].className == "MeshPart" then
                local W = Instance.new("Weld")
                W.Part0 = g.Middle
                W.Part1 = C[i]
                local CJ = CFrame.new(g.Middle.Position)
                local C0 = g.Middle.CFrame:inverse()*CJ
                local C1 = C[i].CFrame:inverse()*CJ
                W.C0 = C0
                W.C1 = C1
                W.Parent = g.Middle
            end
                local Y = Instance.new("Weld")
                Y.Part0 = hit.Parent.Torso
                Y.Part1 = g.Middle
                Y.C0 = CFrame.new(0, 0, 0)
                Y.Parent = Y.Part0
        end

        local h = g:GetChildren()
        for i = 1, # h do
            h[i].Anchored = false
            h[i].CanCollide = false
        end
        hit.Parent.Saude.Protecao.VestProtect.Value = 100
        hit.Parent.Saude.Protecao.VestVida.Value = 200
    end
end

script.Parent.Touched:connect(onTouched)

Once again any help appricated!

  • Dave

1 answer

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Answered by 3 years ago

Hello there! I see what's your problem and I'm here to help!

So, first of all, you weill need a Screen Gui with all the things you want. (Frame, Text Button, etc...)

For the script. I suggest you put the Vest model in Lighting, so that you can Clone it form there onto the player, with the Clone() function. The script should include something like this:

-- Variables --

local Vest = game.Lighting.NAMEHERE

local EquipButton = script.Parent.TextButton -- Other Variables Needed Here --

local function Clone() -- Other Piece of Code Here -- end)

-- Call the Function Down Below! --

Clone()

I really hope this helped you! If you have any more question, you can ask me (and other helpers), or you can find a YouTube tutorial or something...!

-KoalaKo_XD

0
@Kolako_XD I appricate your help! And yes i have tried using the devoforum and looking around on youtube for hours without any luck, which made me feel i had to post this.. I appricate your help, I only have two question.. Question1;Shouldent a ''button.MouseButton1Click:Connect'' be involved?, Q2; Possible to talk more on discord? - Dave Hi_imDaveyy 0 — 3y
0
Yes. You are right. MouseButton1CLick:Connect() SHOULD be involved...I totaly forgot about that. My bad! My Discord is: KoKrush#0977 User#32650 0 — 3y
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