For some reason I keep getting this error anybody able to help me?
Code:
local WeaponTool = script.Parent local equiptanimation = Instance.new("Animation", WeaponTool) equiptanimation.AnimationId = "rbxassetid://5721377231" equiptanimation.Name = "EquipAnim" local char = game.Players.LocalPlayer.Character local humanoid = char.Humanoid local animload123214 = humanoid:LoadAnimation(equiptanimation) WeaponTool.Equipped:Connect(function() game.ReplicatedStorage.Equip:FireServer(WeaponTool.BodyAttach) char.Torso.ToolGrip.Part0 = char.Torso char.Torso.ToolGrip.Part1 = WeaponTool.BodyAttach animload123214:Play() end) WeaponTool.Unequipped:Connect(function() animload123214:Stop() game.ReplicatedStorage.DeEquip:FireServer() end)
Error:
11:39:34.952 - Players.AmazingAmazingArthur.Backpack.Gun.ClientHandler:11: attempt to index nil with 'Humanoid'
Thanks!
The humanoid always takes time to load in, to fix this problem use Parent:WaitForChild("Child")
, this waits for the child before executing any code.
Example:
local part = workspace.Part local child = part:WaitForChild("Decal")
Your fix:
local WeaponTool = script.Parent local equiptanimation = Instance.new("Animation", WeaponTool) equiptanimation.AnimationId = "rbxassetid://5721377231" equiptanimation.Name = "EquipAnim" local char = game.Players.LocalPlayer.Character local humanoid = char:WaitForChild("Humanoid") local animload123214 = humanoid:LoadAnimation(equiptanimation) WeaponTool.Equipped:Connect(function() game.ReplicatedStorage.Equip:FireServer(WeaponTool.BodyAttach) char.Torso.ToolGrip.Part0 = char.Torso char.Torso.ToolGrip.Part1 = WeaponTool.BodyAttach animload123214:Play() end) WeaponTool.Unequipped:Connect(function() animload123214:Stop() game.ReplicatedStorage.DeEquip:FireServer() end)
What WideSteal321 said plus, you also need to wait for character itself. Replace line 11 with:
local char = game.Players.LocalPlayer.Character or game.Players.LocalPlayer.CharacterAdded:Wait()
Paranoid people wait for Animator
too, to make sure animations replicate to other clients.
local humanoid = char:WaitForChild("Humanoid") humanoid:WaitForChild("Animator") local animload123214 = humanoid:LoadAnimation(equiptanimation)
Hope this helps!