This question doesn't provide any code, I tried searching for the answer and I got nothing. My game has a weird spawn delay as the server gets older and I can't figure out why it's doing that. No spawn stuff has been affected, CharacterAutoLoad is enabled, I don't know what is causing spawn delays.
Let's see if this script works, put this code in a regular script in StarterPlayerScripts or StarterCharacterScripts or Workspace.
game.Players.PlayerAdded:Connect(function(plr) plr.CharacterAdded:connect(function(chr) repeat wait() until chr.Humanoid chr.Humanoid.Died:connect(function() plr:LoadCharacter() end) end) end)