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My zombie keep spawing at the same place?

Asked by 4 years ago
Edited 4 years ago

I use the UserInputService to get E is the key when I press zombie will spawn on my cursor. I don't know what is wrong with my script


local zombie = game.ServerStorage:WaitForChild("Zombie") game.ReplicatedStorage.Zombie.OnServerEvent:Connect(function(player) local mouse = player:GetMouse() local character = workspace:WaitForChild(player.Name) wait() local a = Instance.new("Animation", character) a.AnimationId = "rbxassetid://5713765649" local a1 = character:WaitForChild("Humanoid"):LoadAnimation(a) a1:Play() while true do local character = player.Character local newZombie = zombie:Clone() newZombie.Parent = game.Workspace newZombie.CFrame = mouse.Hit end wait(1) end) wait(2)
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It also say ServerScriptService.Zombiee:19: attempt to index nil with 'Hit' thinhs12 6 — 4y
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did you try using mouse.Hit.CFrame? PoWerofThEePg 43 — 4y
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it didnt work. It still says ServerScriptService.Zombiee:19: attempt to index nil with 'Hit' thinhs12 6 — 4y
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you have not set cframe of the zombie ninjabluekris -4 — 4y

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Answered by 4 years ago

I tried something that I get mouse through client script, but the zombie still does not spawn on mouse hit. I don't have any error either

local zombie = game.ServerStorage:WaitForChild("Zombie")

    game.ReplicatedStorage.Zombie.OnServerEvent:Connect(function(player,firePosition)

    local mouse = player:GetMouse()

            local character = workspace:WaitForChild(player.Name)

            wait()
            local a = Instance.new("Animation", character)
            a.AnimationId = "rbxassetid://5713765649"

            local a1 =  character:WaitForChild("Humanoid"):LoadAnimation(a)
            a1:Play()
    local Player = game:GetService("Players").LocalPlayer
    local character = player.Character
    local newZombie = zombie:Clone()

    if tostring(newZombie) == tostring(firePosition) then
        newZombie.Parent = game.Workspace
        newZombie.CFrame = firePosition 


    end

            wait(1)

                    end)   


        wait(2)



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Answered by 4 years ago

100% Fixed

local zombie = game.ServerStorage:WaitForChild("Zombie")

    game.ReplicatedStorage.Zombie.OnServerEvent:Connect(function(player,firePosition)

    local mouse = player:GetMouse()

            local character = workspace:WaitForChild(player.Name)

            wait()
            local a = Instance.new("Animation", character)
            a.AnimationId = "rbxassetid://5713765649"

            local a1 =  character:WaitForChild("Humanoid"):LoadAnimation(a)
            a1:Play()
    local Player = game:GetService("Players").LocalPlayer
    local character = player.Character
    local newZombie = zombie:Clone()

    if tostring(newZombie) == tostring(firePosition) then
        newZombie.Parent = game.Workspace
        newZombie.Position = mouse.Hit.p 


    end

            wait(1)

                    end)   


        wait(2)
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nothing happens bro,@@ idk what's wrong thinhs12 6 — 4y

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