I'm making another script for my game that'll tell me how fast I'm falling down, in studs per second. Is there any way that I can figure out how fast I'm falling down? I looked on YouTube and on other forums about the speed that a character falls down, but I didn't find any answers. Does anyone know what to use? By the way, I don't have any code to show you because I don't know.
Thanks, Green_Lime2
My question was answered by tomekcz. Here is the code I used:
while true do local character = game.Players.LocalPlayer.Character local rootpart = character:WaitForChild("HumanoidRootPart") local playergui = game.Players.LocalPlayer.PlayerGui local velocity = rootpart.Velocity.Y local velocityNum = math.floor(velocity*1)/1 playergui.ScreenGui2.TextLabel.Text = (velocityNum.. " s/s") wait() end