Why Is My Frame Not Tweening Correctly?
Greetings! I noticed an issue, for some reason my Frame won’t tween correctly, instead it tweens to 0,0,0 rather than what I need it to.
Here is a little clip of what’s going on: https://gyazo.com/6b59982823e8aeccb7cb668f914a90e9
script snippet:
01 | if isCookingIngredients.Value = = true then |
03 | local Tween = Cooker.BaseCooker.Meat.MeatGui.Scaler:TweenSize( |
04 | UDim 2. new( { 0.8 , 0 } , { 1 , 0 } ), |
05 | Enum.EasingDirection.Out, |
06 | Enum.EasingStyle.Quad, |
12 | local Tween = Cooker.BaseCooker.Meat 1. MeatGui.Scaler:TweenSize( |
13 | UDim 2. new( { 0.8 , 0 } , { 1 , 0 } ), |
14 | Enum.EasingDirection.Out, |
15 | Enum.EasingStyle.Quad, |
21 | local Tween = Cooker.BaseCooker.Meat 2. MeatGui.Scaler:TweenSize( |
22 | UDim 2. new( { 0.8 , 0 } , { 1 , 0 } ), |
23 | Enum.EasingDirection.Out, |
24 | Enum.EasingStyle.Quad, |
Help is greatly appreciated!