Greetings! I noticed an issue, for some reason my Frame won’t tween correctly, instead it tweens to 0,0,0 rather than what I need it to.
Here is a little clip of what’s going on: https://gyazo.com/6b59982823e8aeccb7cb668f914a90e9
script snippet:
if isCookingIngredients.Value == true then print("True") local Tween = Cooker.BaseCooker.Meat.MeatGui.Scaler:TweenSize( UDim2.new({0.8, 0},{1, 0}), Enum.EasingDirection.Out, Enum.EasingStyle.Quad, 10, false ) local Tween = Cooker.BaseCooker.Meat1.MeatGui.Scaler:TweenSize( UDim2.new({0.8, 0},{1, 0}), Enum.EasingDirection.Out, Enum.EasingStyle.Quad, 10, false ) local Tween = Cooker.BaseCooker.Meat2.MeatGui.Scaler:TweenSize( UDim2.new({0.8, 0},{1, 0}), Enum.EasingDirection.Out, Enum.EasingStyle.Quad, 10, false ) print("Tweening") end
Help is greatly appreciated!
UDim2.new({0.8, 0},{1, 0})
Get rid of the curly brackets. It doesn’t work the same with curly brackets
Also this is legit a copy from another post on the DevForum. https://devforum.roblox.com/t/frame-not-tweening-correctly/777479/