I am using simplified code, but I am having a problem.
I have code that is somewhat similar to this on a fundamental basis:
(Inside of a module script named abcs)
function ABC()
local a = require(workspace.yes) print(a.b()) return{}--What to return?
end
A, is a modulescript with the function b inside of it.
B:
function b()
return nil
end
Now when I try to require ABC I get this:
02:37:49.662 - Requested module experienced an error while loading 02:37:49.662 - Script 'wsk = require(workspace.abcs)', Line 1 02:37:49.662 - Stack End
Someone on the ROBLOX forum told me that all functions used in a modulescript must be returned, but I don't know how to return it and am having a lot of trouble.
Can you just not use modulescripts inside of modulescripts?
You can definitely use ModuleScripts inside of ModuleScripts. I'm not sure what you're trying to achieve with your code, but it looks like you're confused about how ModuleScripts work.
ModuleScripts can return two things: a function, or a table.
ModuleScript (in ReplicatedStorage)
local double = function(x) return x * 2 end return double
Usage:
local double = require(game.ReplicatedStorage.ModuleScript) print(double(2)) --> 4
Or it can return a table (in Lua, a table is basically a list).
TimeModule
local Time = {} function Time.seconds(seconds) return math.ceil( seconds ) end function Time.minutes(minutes) return math.ceil( minutes * secondsPerMinute ) end function Time.hours(hours) return math.ceil( hours * secondsPerHour) end function Time.days(days) return math.ceil( days * secondsPerDay ) end ... return Time
Usage:
local Time = require(game.ReplicatedStorage.TimeModule) local week = Time.days(7)