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Is there a way to stop or start loops remotely?

Asked by 3 years ago
Edited 3 years ago

Hello, I'm trying to make some code that will run a for loop to count up from 1 to infinity when you click a green button and stop the for loop when the red part is clicked and I'm not sure what to do. I'm asking if there's any way to stop or start a loop remotely? I'm also asked if there's a way to not run the code if I clicked the button more than once because if I click the button more than once, the code runs again and displays numbers all over.

Here's the code:


print("Starting script") game.Workspace:WaitForChild("Humanoid",0.001) print("found character") local player = game.Players.LocalPlayer local character = game.Players.LocalPlayer.Character local TextLabel = script.Parent local stop = game.Workspace.Stop local start = game.Workspace.Start local screengui = player.PlayerGui.ScreenGui start.ClickDetector.MouseClick:Connect(function(click1) if click1 then print("clicked green button") for i = 1,math.huge,1 do wait(1) TextLabel.Text = i end end end) stop.ClickDetector.MouseClick:Connect(function(click2) if click2 then print("clicked red button") -- what do I add here to make the for loop stop? end end)

2 answers

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Answered by 3 years ago
Edited 3 years ago

We're gonna be using the 'break' function that stops/breaks loops.

You can have a variable determine whether or not the loop should continue running

Since you're using a for loop, you can just add an if statement for the variable, and if that variable is true/false, then break the loop

Example:

local runLoop = true

for i=1,math.huge,1 do
    if runLoop == false then
        break
    end
    wait(1)
end

stop.ClickDetector.MouseClick:Connect(function()
    runLoop = false
end)

As for stopping something from running multiple times, we're gonna use a debounce

Basically just a variable that determines if the thing is already running or not, if it is already running, then it won't run it again.

Example:

local canRun = true

start.ClickDetector.MouseClick:Connect(function()
    if canRun == true then
        canRun = false
        --run your stuff
    end
end)

stop.ClickDetector.MouseClick:Connect(function()
    canRun = true
end)

ez

0
Is there a way to run the code again when I already activated it? If I press the green button after I pressed it to start, nothing changed. I want to continuously press the start and stop buttons and for the code to work. Green_Lime2 80 — 3y
0
First of all, I've mixed up the true/false in my example, so i edited it, second of all, I've edited it again to add the part that allows it to run again after pressing start, my bad. Eagle0022 75 — 3y
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Answered by 3 years ago
Edited 3 years ago

I asked in the comments what I needed help with next so read that if you want.

Here was the code that I used with your help:

print("Starting script")
game.Workspace:WaitForChild("Humanoid",0.001)
print("found character")

local player = game.Players.LocalPlayer
local character = game.Players.LocalPlayer.Character
local TextLabel = script.Parent
local stop = game.Workspace.Stop
local start = game.Workspace.Start
local canRun = false
local runLoop = true

start.ClickDetector.MouseClick:Connect(function(click1)
    if canRun == false then
        canRun = true
        print("clicked green button")

        for i = 1,math.huge,1 do
            wait(1)
            TextLabel.Text = i  
            if runLoop == false then
                break
                end
            end
        end
    end)
stop.ClickDetector.MouseClick:Connect(function(click2)
    if click2 and runLoop == true then
        print("clicked red button")
            runLoop = false
    end
end)

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