I am trying to make it so that when a player joins the game a value gets cloned into their playergui but I can't seem to do it. Could someone help? Thanks!
local clone = game.ServerStorage.canuseresearch:Clone() game.Players.PlayerAdded:Connect(function(player) wait(1) print(player.Name .. " joined the game!") clone.Parent = game.Players[player.Name].PlayerGui.ScreenGui end)
Place Inside workspace btw it takes 1.2 seconds for all scripts to load in, any time you are defining a new child which in this case is ScreenGUI. always add a wait for 1.2 seconds
local a=game.ServerStorage.canuseresearch:Clone() game.Players.PlayerAdded:Connect(function(plr) wait(1.2) print(plr.Name .. " joined the game!") a.Parent = plr.PlayerGui.ScreenGui end)