local Player = game.Players.LocalPlayer local Mouse = Player:GetMouse()
Here is the full script though:~~~~~~~~~~~~~~~~~
local Player = game.Players.LocalPlayer`local Mouse = Player:GetMouse()
local dmg = true
Mouse.KeyDown:connect(function(key)
if key == "f" then
local an = script.Parent.Humanoid:LoadAnimation(script.Animation)
an:Play()
script.Parent.RightHand.Touched:connect(function(hit)
if hit.Parent.Humanoid and dmg == true then
hit.Parent.Humanoid:TakeDamage(20)
dmg = false
wait(1)
dmg = true
end
end)
end
end)
It wont work in studio because key down is deprecated, UserInput Service is probably what you should be using