Hey so, im making a sword that does time stop, and when i tested this, it says that this error: "Players.waluigifaster8998.Backpack.TimeSword.Server:196: attempt to index nil with 'Play'" I dont know what does this mean but i think its the animation problem,
And it says here on the Server's Script, Any help? Scroll down when you see Animations.TimeStop:Play(), that is the problem on error.
--Rescripted by TakeoHonorable function Create(ty) return function(data) local obj = Instance.new(ty) for k, v in pairs(data) do if type(k) == 'number' then v.Parent = obj else obj[k] = v end end return obj end end local Tool = script.Parent Tool.Enabled = true local Handle = Tool:WaitForChild("Handle") local Remote = (Tool:FindFirstChildOfClass("RemoteEvent") or Create("RemoteEvent"){ Name = "Remote", Parent = Tool }) local MouseInput = (Tool:FindFirstChild("MousePos") or Create("RemoteFunction"){ Name = "MousePos", Parent = Tool }) local Services = { Players = (game:FindService("Players") or game:GetService("Players")), TweenService = (game:FindService("TweenService") or game:GetService("TweenService")), RunService = (game:FindService("RunService") or game:GetService("RunService")), Debris = (game:FindService("Debris") or game:GetService("Debris")), ServerScriptService = (game:FindService("ServerScriptService") or game:GetService("ServerScriptService")) } local Player,Character,Root,Humanoid local Animations = {} local Particle = Handle:WaitForChild("Particle"):WaitForChild("Flare") Particle.Enabled = true local Sounds = {} local Events = {} function IsTeamMate(Player1, Player2) return (Player1 and Player2 and not Player1.Neutral and not Player2.Neutral and Player1.TeamColor == Player2.TeamColor) end function TagHumanoid(humanoid, player) local Creator_Tag = Instance.new("ObjectValue") Creator_Tag.Name = "creator" Creator_Tag.Value = player Services.Debris:AddItem(Creator_Tag, 2) Creator_Tag.Parent = humanoid end function UntagHumanoid(humanoid) for i, v in pairs(humanoid:GetChildren()) do if v:IsA("ObjectValue") and v.Name == "creator" then v:Destroy() end end end function daggerUp() Tool.GripUp = Vector3.new(0, 0, 1) Tool.GripForward = Vector3.new(-1, 0, 0) Tool.GripRight = Vector3.new(0, 1, 0) Tool.GripUp = Vector3.new(0, 0, 1) end function daggerOut() Tool.Grip = Tool.Grip * CFrame.Angles(math.rad(90),math.rad(20),0) end local CurrentTime,LastTime = tick(),tick() function Activated() if not Tool.Enabled or not Humanoid or Humanoid.Health <= 0 then return end Tool.Enabled = false CurrentTime = tick() if (CurrentTime-LastTime) <= 0.2 then daggerOut() --Components.PeriTrail.Enabled = true local sucess,MousePosition = pcall(function() return MouseInput:InvokeClient(Player) end) MousePosition = (sucess and MousePosition) or Vector3.new(0,0,0) local Direction = CFrame.new(Root.Position, Vector3.new(MousePosition.X, Root.Position.Y, MousePosition.Z)) local BodyVelocity = Instance.new("BodyVelocity") BodyVelocity.MaxForce = Vector3.new(math.huge, 0, math.huge) BodyVelocity.Velocity = Direction.lookVector * 75 Services.Debris:AddItem(BodyVelocity, 0.5) BodyVelocity.Parent = Root delay(.5,function() --Components.PeriTrail.Enabled = false end) Root.CFrame = CFrame.new(Root.CFrame.p,Root.CFrame.p+Direction.lookVector) coroutine.wrap(function() wait(.7) daggerUp() end)() wait(1) else --Swing if Animations["Stab"] then Animations.Stab:Play(nil,nil,5) end end LastTime = CurrentTime Tool.Enabled = true end function Touched(hit) if not hit or not hit.Parent then return end local Hum,FF = hit.Parent:FindFirstChildOfClass("Humanoid"),hit.Parent:FindFirstChildOfClass("ForceField") if not Hum or Hum.Health <= 0 or FF or Hum == Humanoid then return end if IsTeamMate(Player,Services.Players:GetPlayerFromCharacter(Hum.Parent)) then return end UntagHumanoid(Hum) TagHumanoid(Hum,Player) Hum:TakeDamage(15) if not Hum.Parent:FindFirstChild("SlowScript") then local Slow = script:WaitForChild("SlowScript"):Clone() Slow.Parent = Hum.Parent Slow.Disabled = false end end function Equipped() Character = Tool.Parent Player = Services.Players:GetPlayerFromCharacter(Character) Humanoid = Character:FindFirstChildOfClass("Humanoid") Root = Character:FindFirstChild("HumanoidRootPart") if not Humanoid or Humanoid.Health <= 0 or not Root then return end Animations = { TimeStop = Humanoid:LoadAnimation(Tool:WaitForChild("Animations"):WaitForChild(Humanoid.RigType.Name):WaitForChild("TimeStop")), } Events[#Events+1] = Handle.Touched:Connect(Touched) end function Unequipped() for _,anim in pairs(Animations) do if anim then anim:Stop() end end for _,sound in pairs(Sounds) do if sound then sound:Stop() end end for i=1,#Events do if Events[i] then Events[i]:Disconnect() end end Events = {} end Tool.Activated:Connect(Activated) Tool.Equipped:Connect(Equipped) Tool.Unequipped:Connect(Unequipped) Remote.OnServerEvent:Connect(function(Client,Key) if not Player or not Client or Client ~= Player or not Key or not Tool.Enabled then return end if Key == Enum.KeyCode.Q and Particle.Enabled then local function IsStoppingTime() local TimeScripts = Services.ServerScriptService:GetChildren() for i=1,#TimeScripts do if TimeScripts[i] and TimeScripts[i].Name == tostring(script:FindFirstChild("TimeStop")) and TimeScripts[i]:IsA("Script") and TimeScripts[i]:FindFirstChild("Creator") and TimeScripts[i]:FindFirstChild("Creator").Value == Player then return true end end return false end if IsStoppingTime() then return end Particle.Enabled = false delay(30,function() Particle.Enabled = true end) --print("Time Stops now!") ----> Animations.TimeStop:Play() -This is the error local TimeStopScript = script:FindFirstChild("TimeStop") if TimeStopScript then TimeStopScript = TimeStopScript:Clone() Create("ObjectValue"){ Name = "Creator", Value = Player, Parent = TimeStopScript } Create("ObjectValue"){ Name = "CenterPart", Value = Root, Parent = TimeStopScript } TimeStopScript.Parent = Services.ServerScriptService TimeStopScript.Disabled = false end end end)