code:
local DSS = game:GetService("DataStoreService") local DS = DSS:GetDataStore("Coins") game.Players.PlayerAdded:Connect(function(player) local ls = Instance.new("Folder") ls.Name = ("leaderstats") ls.Parent = player wait(.1) local pts = Instance.new("IntValue") pts.Name = ("Rebirths") pts.Parent = ls pts.Value = 0 local Coins = Instance.new("IntValue") Coins.Name = ("Coins") Coins.Parent = ls Coins.Value = DS:GetAsync(player.UserId) or 0 wait(1) end) game.Players.PlayerRemoving:Connect(function(player) DS:SetAsync(player.UserId, player.leaderstats.Coins.Value) end)
error: DataStore request was added to queue. If request queue fills, further requests will be dropped. Try sending fewer requests.Key