So this is the script :
debounce = false function onTouched(hit) if debounce == false then debounce = true local s = Instance.new("Sound") s.Name = "Sound" s.SoundId = "http://www.roblox.com/asset/?id=148101943" s.Volume = 1 s.Looped = false s.archivable = false s.Parent = game.Workspace wait(0) s:play() end end script.Parent.Touched:connect(onTouched)
It works for all people for example: Someone touches the music brick and it play for all players, but I want it to make play for the one who touched it. Local player.
Kthxbye.
On line 12 set the parent to game.Workspace.CurrentCamera!