So I'm currently making a throwing knife script but when the remote server is fired an error popped up saying 20:06:36.909 - ServerScriptService.The World.Knife Throw:24: attempt to perform arithmetic (mul) on nil and number
There's a local script and a normal script
local script
local plr = game:GetService("Players").LocalPlayer local rp = game:GetService("ReplicatedStorage") local KnifeThrow = rp:WaitForChild("The World:Remotes"):WaitForChild("KnifeThrow") local UIS = game:GetService("UserInputService") local debounce = false local cooldown = 0.75 UIS.InputBegan:Connect(function(input,IsTyping) if IsTyping then return elseif input.KeyCode == Enum.KeyCode.T then if workspace:FindFirstChild(plr.Name.." Barrage") then return else if debounce == false then debounce = true local Character = plr.Character local Humanoid = Character:WaitForChild("Humanoid") local pos = Character.Humanoid.TargetPoint local LookAt = (pos - Character.Head.Position).Unit KnifeThrow:FireServer() wait(cooldown) debounce = false end end end end)
Normal script
local rp = game:GetService("ReplicatedStorage") local knife = rp:WaitForChild("The World:Remotes"):WaitForChild("KnifeThrow") local Debris = game:GetService("Debris") local TweenService = game:GetService("TweenService") local damage = 6.25 knife.OnServerEvent:Connect(function(Player,LookAt) local Character = Player.Character local Humanoid = Character:WaitForChild("Humanoid") local HumanoidRP = Character:WaitForChild("HumanoidRootPart") local thr = Humanoid:LoadAnimation(script:WaitForChild("Throw")) thr:Play() local Folder = Instance.new("Folder",workspace) Folder.Name = Player.Name.." Knives" for i = 1, 3 do local knife0 = script.Knife:Clone() knife0.CFrame = Character:WaitForChild("Right Arm").CFrame knife0.Parent = Folder knife0.Velocity = LookAt * 30 local fly = Instance.new("BodyForce",knife0) fly.Force = Vector3.new(0,knife0:GetMass()*196.2,0) game.Debris:AddItem(knife0,10) wait() knife0.Touched:Connect(function() wait(15) knife0:remove() end) end end)
Looks like you forgot to pass the lookat variable
heres a little fix for your at line 27 of the local script
KnifeThrow:FireServer(LookAt)