I need this issue fixed ASAP along with other issues with this timer. Whenever I die or I reset my character, the timer resets too. How do I prevent this?
local daytextbox = script.Parent local day = 01 daytextbox.Text = day while true do wait(1) day = day + 1 daytextbox.Text = tostring(day) if day == 30 then day = 01 end end
I am certain this is a GUI. If I am wrong this answer won't work. Go over to the ScreenGui that the script is in (technically it is in a textlabel or something, go to the ScreenGui). Then make sure that "ResetOnSpawn" is off. That should fix your problem.