I am trying to detect when a player is on the ground or not so I made a part that will automatically go below the player's feet and a script I have isn't detecting the part.
Part creation Script:
local brick = Instance.new("Part") local root = script.Parent.HumanoidRootPart brick.Transparency = 0 brick.Name = "detector" brick.Size = root.Size brick.Anchored = true brick.Parent = script.Parent brick.CanCollide = true while wait() do brick.CFrame = CFrame.new(Vector3.new(root.Position.x, root.Position.y - 4.5, root.Position.z), brick.CFrame.p + root.CFrame.lookVector) end
Part Touched Script (In the part in workspace)
script.Parent.Touched:Connect(function(i) print(i.Name) end)
It detects other parts but not the part I have under the player.