local id = 5174732 game.Players.PlayerAdded:Connect(function(Plr) if Plr:IsInGroup(id) then Plr.CharacterAdded:Connect(function(character) character.UpperTorso.Position = Vector3.new(-2658.687, 7.604, 19.582) end) end end)
You should use HumanoidRootPart instead since its a root part of a model character. And here is a better code:
local id = 5174732 game.Players.PlayerAdded:Connect(function(Plr) if Plr:IsInGroup(id) then repeat wait(1) until Plr.Character Plr.Character.HumanoidRootPart.Position = Vector3.new(-2658.687, 7.604, 19.582) end end)