wait (10) game.Workspace.Player.Humanoid.Health = 0
I want it to kill everyone after 10 seconds.
Please help.
Thanks.
there isn't a player called player, but this will work
1 | game.Players.PlayerAdded:connect( function (Plr) |
2 | wait( 10 ) |
3 | Plr.Character.Humanoid.Health = 0 |
4 | end ) |