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How to make a pathfinding projectile?

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RedCombee 585 Moderation Voter
9 years ago

I've seen people make Non-Playable Characters that avoid walls in order to get to the target, but how would you make a projectile/missile do the same?

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Would this be moving through the air or just floating along the ground? The pathfinding service assumes the path is walkable, I think BlueTaslem 18071 — 9y
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Moving through the air. RedCombee 585 — 9y
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If it is through the air, you could try to make it maybe 10-15 studs above the point where the path finding service finds. Tkdriverx 514 — 9y

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Answered by 7 years ago

Try using rocket propulsion

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