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Can't Move OR Jump When Morphed Into Torcher Skin, Why??

Asked by 3 years ago
Edited 3 years ago

Hello! I am making a piggy rp game and I was making morphs when I tried to morph into the Torcher skin and for some odd reason I couldn't walk OR jump. I tried unachoring everything and adding a weld script but that would just make the Torcher skin "fly" on the baseplate.

Please help! Also the only thing that is anchored is the HumanoidRootPart.

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can you show a script? zadobyte 692 — 3y
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Morph script -- local pad = script.Parent local characterName = "Torcher" local character = pad.Parent:WaitForChild(characterName) local debounce = true pad.Touched:Connect(function(obj) local plr = game.Players:GetPlayerFromCharacter(obj.Parent) if plr and debounce == true then debounce = false wait() --local char = obj.Parent --local player = game.Players:GetPlayerFromCharacter WxlfyScript -2 — 3y
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Put the script in the question, with formatting User#30567 0 — 3y
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Cool I really don't care about rap its the dumbest thing. WxlfyScript -2 — 3y
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Also its not the script, its the morph. WxlfyScript -2 — 3y

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Answered by 3 years ago
Edited 3 years ago

When the HumanoidRootPart is anchored, a character can’t move so that is probably the only mistake there is (so basically, unanchor it). If not, then we can’t help because you didn’t provide a script.

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If this helps, remember to accept this answer CreationNation1 459 — 3y
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I already said, if I unanchor it, it will lose control and glide around the baseplate. If you want to help me further then join me in, https://www.roblox.com/games/5591652930/Piggy-RP-2 WxlfyScript -2 — 3y
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Answered by 3 years ago

The HumanoidRootPart is not supposed to be anchored or you will be rendered immobile.

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Answered by 3 years ago
Edited 3 years ago

I already said, if I unanchor it, it will lose control and glide around the baseplate. If you want to help me further then join me in, https://www.roblox.com/games/5591652930/Piggy-RP-2

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I have fixed the problem! WxlfyScript -2 — 3y

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