I am making an RPG. I have scripted a working magic system and it works very well on PC. I wanted to add mobile support, which would fire this script when the button is pressed. However, I get the error in the title. Please help.
--// Services \\-- local ReplicatedStorage = game:GetService("ReplicatedStorage") local Debris = game:GetService('Debris') --// Variables \\-- local Remote = ReplicatedStorage.FireBallEvent local FireBall = ReplicatedStorage.FireBall local player = game.Workspace:FindFirstChild(game.Workspace.PlayerName.Value) --// Settings \\-- local Damage = 20 local ServerDebounces = {} Remote.OnServerEvent:Connect(function(plr, Mouse) if not ServerDebounces[plr] then ServerDebounces[plr] = true local Char = plr.Character or plr.CharacterAdded:Wait() local FireBallClone = FireBall:Clone() FireBallClone.CFrame = Char.HumanoidRootPart.CFrame * CFrame.new(0,0,-3) FireBallClone.Parent = workspace local BodyVelocity = Instance.new("BodyVelocity") BodyVelocity.MaxForce = Vector3.new(math.huge, math.huge, math.huge) BodyVelocity.Velocity = Mouse.lookVector ----- This is the problem line BodyVelocity.Parent = FireBallClone spawn(function() for i = 0, 1000 do wait() FireBallClone.Size = FireBallClone.Size + Vector3.new(0.07,0.07,0.07) BodyVelocity.Velocity = Mouse.lookVector*i end end) ServerDebounces[plr] = false Debris:AddItem(FireBallClone, 10) local Debounce = true FireBallClone.Touched:Connect(function(h) if h.Parent:FindFirstChild('Humanoid') and h.Parent.Name ~= plr.Name and Debounce then Debounce = false local Enemy = h.Parent.Humanoid Enemy:TakeDamage(Damage) FireBallClone.Transparency = 1 BodyVelocity:Destroy() wait(1) FireBallClone:Destroy() wait(3) Debounce = true end end) end end)
The local script in StarterGui will fire the event when the button is pressed:
local contextActionService = game:GetService("ContextActionService") local Mouse = game.Players.LocalPlayer:GetMouse() function onButtonPress() game.ReplicatedStorage.FireBallEvent:FireServer(Mouse) end local mobilebutton = contextActionService:BindAction("ActivateSpellButton", onButtonPress, true, "Q") contextActionService:SetPosition("ActivateSpellButton", UDim2.new(0.72,-25,0.20,-25)) contextActionService:SetImage("ActivateSpellButton", "http://www.roblox.com/asset/?id=247421777")
Not entirely sure, but I think it's LookVector (with a capital l), not lookVector.