I'm trying to create a simple game, but need to check if all the players have a certain value in their leaderstat. How do I do it?
Insert a Server Script (Normal Script) anywhere you want and write the following:
local Certain_Value = _______ --Show the leaderstat value whether a number or a string. Example: 1, 11, 21 local Stats_Name = _______ --The name of the stat which you want to check. Example: Coins or Gold for _, Player in pairs(game.Players:GetChildren()) do --This will check all players local leaderstats = Player:WaitForChild("leaderstats") --Getting leaderstats local RStat = leaderstats:WaitForChild(Stat) - the stat of player if RStat.Value == Certain_Value then --if the stat is certain value, then --Write what you want to do to the player here. end end