This script seems to not print anything (or does anything in general). It still fires the EyeBlinder
event though.
Script:
if ExplosionSize >= 150 then game.ReplicatedStorage.Events.EyeBlinder:FireAllClients() local function ShockwaveTouch(Touch) print(Touch.ClassName) if Touch.Parent:FindFirstChild("Humanoid") == nil then if Touch.ClassName == "Part" or Touch.ClassName == "MeshPart" or Touch.ClassName == "UnionOperation" then if Touch.Locked == false then if Touch.Parent ~= Explosion then Touch.Anchored = false end end end end end Explosion.Shockwave.Touched:Connect(ShockwaveTouch) end