So I've got some tracking data for a shaky camcorder look.
I want to loop it over other animations and tweens, I'm not sure of the best way to do it. Its not the difference between frames, its just the offset from 0, so just adding it wont work alone. Any ideas?
im not sure if this is what you're going for but, you could put all the positions into a table and then loop through all of the positions and set the camera's position
local positiontable={} for i,v in pairs(positiontable)do workspace.CurrentCamera.CFrame=CFrame.new(v) end
sorry if i didn't answer your question