The problem is at line 97
local Nothing = " " local Text1 = "Welcome user." local Text2 = "Now, you must be wondering how you got here." local Text3 = "I will cover that later." local Text4 = "But right now." local Text5 = "You need to do this task." local Text6 = "Get readdy." local Text7 = "Alright." local Text8 = "Do this parkour and get to the other side." local Text9 = "Good." local Dialog = script.Parent local T8B = game.Workspace.T8B local TransitionEvent = game.ReplicatedStorage.TransitionEvent local player = game.Players.LocalPlayer local tp1 = game.Workspace.TP1 function teleportPlayers(partCFrame) local players = game.Players:getPlayers() for _,player in pairs(players) do if player.Character then if player.Character.HumanoidRootPart.Anchored == false then player.Character.Humanoid.Jump = true end end end wait(.5) for _,player in pairs(players) do if player.Character then if player.Character.HumanoidRootPart.Anchored == false then player.Character:SetPrimaryPartCFrame(partCFrame) end end end end wait(2) for i = 1,#Text1 do Dialog.Text = string.sub(Text1,1,i) game.Workspace.T8B:Play() wait(0.09) end wait(1) for i = 1,#Text2 do Dialog.Text = string.sub(Text2,1,i) game.Workspace.T8B:Play() wait(0.09) end wait(2) for i = 1,#Text3 do Dialog.Text = string.sub(Text3,1,i) game.Workspace.T8B:Play() wait(0.09) end wait(1) for i = 1,#Text4 do Dialog.Text = string.sub(Text4,1,i) game.Workspace.T8B:Play() wait(0.09) end wait(1) for i = 1,#Text5 do Dialog.Text = string.sub(Text5,1,i) game.Workspace.T8B:Play() wait(0.09) end wait(1) for i = 1,#Text6 do Dialog.Text = string.sub(Text6,1,i) game.Workspace.T8B:Play() wait(0.09) end wait(1) for i = 1,#Nothing do Dialog.Text = string.sub(Nothing,1,i) wait(0.09) end wait(5) TransitionEvent:FireAllClients() teleportPlayers(game.Workspace.TP1.CFrame) for i = 1,#Text7 do Dialog.Text = string.sub(Text7,1,i) game.Workspace.T8B:Play() wait(0.09) end wait(1) for i = 1,#Text8 do Dialog.Text = string.sub(Text8,1,i) game.Workspace.T8B:Play() wait(0.09) end wait(2) for i = 1,#Nothing do Dialog.Text = string.sub(Nothing,1,i) wait(0.09) end wait(1) if not game.Workspace:FindFirstChild("NextLvl1") then for i = 1,#Text9 do Dialog.Text = string.sub(Text9,1,i) game.Workspace.T8B:Play() wait(0.09) end end wait(1)
It says no errors but the script does not work.