This script is supposed to get 1 random player out of the players service and teleport him when he/ she is chosen. ERROR :bad argument #2 to 'random' (interval is empty)
players = game.Players:GetChildren()
while true do wait() playerchose = math.random(1,#players) playerchosen = players[playerchose] playerchosen.Character.Torso.CFrame = CFrame.new(Vector3.new(10,10,10)) wait(2) end end
The issue is that the first argument is higher than the second argument. You're probably wondering how that's possible; the issue is that the script is loaded as soon as the game starts, when there are no players. That means #players
is 0, so you're doing math.random(1,0), which means "get a random integer higher than 1 and less than 0", and there are no numbers like that!
What you need to be doing is something more like
while true do wait(2) local players=game.Players:GetPlayers() if #players>0 then local randomPlayer=players[math.random(#players)] --do stuff with randomPlayer end end