I'm trying to make it where the player returns to the "lobby". Meaning they need to change team to "lobby" and then reset so they spawn back. I've tried multiple times but they never work. Here is the code I'm currently using for the button:
local plr = game.Players.LocalPlayer script.Parent.MouseButton1Click:Connect(function() plr.Team = "Lobby" plr.TeamColor = "Dark stone grey" plr.Health = 0 end)
(I have a feeling that I'm not defining/calling the player correctly)
Here's the code I tried using a method from this site:
local plr = game.Players.LocalPlayer.Name repeat wait() until plr.Character local chr = plr.Character local hum = chr:WaitForChild("Humanoid") script.Parent.MouseButton1Click:Connect(function() plr.Team = "Lobby" plr.TeamColor = "Dark stone grey" hum.Health = 0 end)
local plr = game.Players.LocalPlayer script.Parent.MouseButton1Click:Connect(function() plr.Team = "Lobby" plr.TeamColor = "Dark stone grey" plr.Character.Health = 0 end)