I am currently making a game and my script wont work any help at all please??? here is my script
TP = script.Parent -- this script is a server script if that helps gamie = game.ReplicatedStorage.Game TP.Touched:Connect(function(touch) local RP = game:GetService("ReplicatedStorage") local Co = RP.Co Co:FireServer(touch) end)
and here is my other script that is supposed to receive the remote event
local gamie = game.ReplicatedStorage.Game --this script is also a server script local intro = game.ReplicatedStorage.Intro local timer = game.ReplicatedStorage.Timer lava = game.ReplicatedStorage.Lava local rs = game:GetService('ReplicatedStorage').Restart rs.OnServerEvent:Connect(function(touch) timer.Value = 20 intro.Value = 1 local clone = game.ReplicatedStorage.Lava2:Clone() clone.Parent = game.Workspace if lava.Parent == game.ReplicatedStorage then lava.Parent = game.Workspace end wait(1) if lava.Parent == game.Workspace then lava.Parent = game.ReplicatedStorage end clone:Destroy() wait(3) end)
this script (shown above) may look kinda wonkie because of the autosave :-<
When you are trying to communicate with 2 server-sided scripts you have to use an instance called "Bindable Event".
First server-sided script
TP = script.Parent -- this script is a server script if that helps gamie = game.ReplicatedStorage.Game -- Make Game bindable event TP.Touched:Connect(function(touch) local RP = game:GetService("ReplicatedStorage") local Co = RP.Co Co:Fire(touch) -- Bindable events use "Fire" to trigger. end)
Second server-sided script
local gamie = game.ReplicatedStorage.Game --this script is also a server script local intro = game.ReplicatedStorage.Intro local timer = game.ReplicatedStorage.Timer lava = game.ReplicatedStorage.Lava local rs = game:GetService('ReplicatedStorage').Restart rs.Event:Connect(function(touch) -- Also, to recognize a trigger from another script, the bindable event uses the .Event just like RemoteEvent uses .OnServerEvent or .OnClientEvent timer.Value = 20 intro.Value = 1 local clone = game.ReplicatedStorage.Lava2:Clone() clone.Parent = game.Workspace if lava.Parent == game.ReplicatedStorage then lava.Parent = game.Workspace end wait(1) if lava.Parent == game.Workspace then lava.Parent = game.ReplicatedStorage end clone:Destroy() wait(3) end)